i686-w64-mingw32-nm(1) - list symbols from object files
    Precede each symbol by the name of the input file (or archive member) in which it was found, rather
    than identifying the input file once only, before all of its symbols.
    Display all symbols, even debugger-only symbols; normally these are not listed.
-B  The same as --format=bsd (for compatibility with the MIPS nm).
    Decode (demangle) low-level symbol names into user-level names.  Besides removing any initial
    underscore prepended by the system, this makes C++ function names readable. Different compilers have
    different mangling styles. The optional demangling style argument can be used to choose an
    appropriate demangling style for your compiler.
    Do not demangle low-level symbol names.  This is the default.
    Display the dynamic symbols rather than the normal symbols.  This is only meaningful for dynamic
    objects, such as certain types of shared libraries.
-f format
    Use the output format format, which can be "bsd", "sysv", or "posix".  The default is "bsd".  Only
    the first character of format is significant; it can be either upper or lower case.
    Display only external symbols.
--plugin name
    Load the plugin called name to add support for extra target types.  This option is only available if
    the toolchain has been built with plugin support enabled.
    For each symbol, use debugging information to try to find a filename and line number.  For a defined
    symbol, look for the line number of the address of the symbol.  For an undefined symbol, look for the
    line number of a relocation entry which refers to the symbol.  If line number information can be
    found, print it after the other symbol information.
    Sort symbols numerically by their addresses, rather than alphabetically by their names.
    Do not bother to sort the symbols in any order; print them in the order encountered.
    Use the POSIX.2 standard output format instead of the default format.  Equivalent to -f posix.
    Print both value and size of defined symbols for the "bsd" output style.  This option has no effect
    for object formats that do not record symbol sizes, unless --size-sort is also used in which case a
    calculated size is displayed.
    When listing symbols from archive members, include the index: a mapping (stored in the archive by ar
    or ranlib) of which modules contain definitions for which names.
    Reverse the order of the sort (whether numeric or alphabetic); let the last come first.
    Sort symbols by size.  The size is computed as the difference between the value of the symbol and the
    value of the symbol with the next higher value.  If the "bsd" output format is used the size of the
    symbol is printed, rather than the value, and -S must be used in order both size and value to be
    Display symbols which have a target-specific special meaning.  These symbols are usually used by the
    target for some special processing and are not normally helpful when included included in the normal
    symbol lists.  For example for ARM targets this option would skip the mapping symbols used to mark
    transitions between ARM code, THUMB code and data.
-t radix
    Use radix as the radix for printing the symbol values.  It must be d for decimal, o for octal, or x
    for hexadecimal.
    Specify an object code format other than your system's default format.
    Display only undefined symbols (those external to each object file).
    Display only defined symbols for each object file.
    Show the version number of nm and exit.
-X  This option is ignored for compatibility with the AIX version of nm.  It takes one parameter which
    must be the string 32_64.  The default mode of AIX nm corresponds to -X 32, which is not supported by
    GNU nm.
    Show a summary of the options to nm and exit.